Work / Systems Analysis

Coca-Cola
Mobile App

A full-cycle systems analysis examining how Coca-Cola could build and launch a consumer mobile platform, from business strategy through data architecture and UX design.

Course MIST 2090: Management Information Systems
Team Ann Macon Watkins · Anna Jensen · Andie Shehan
Institution UGA Terry College of Business
Deliverables 5: BMC · BPMN · WBS · Wireframes · ERD

What we built.

This project covered the full lifecycle of a mobile product from strategic framing to technical spec. Each deliverable maps to a distinct layer of systems analysis: business, process, project, UX, and data.

01

Business Model Canvas

Mapped Coca-Cola's full business model across all nine BMC dimensions: partners, activities, value proposition, customer segments, and revenue streams.

02

BPMN Process Diagram

Modeled the production and distribution process using swimlane notation, from customer demand through bottling partners to market availability.

03

Work Breakdown Structure

Planned the app development project into three phases: user research, technical development, and testing and implementation.

04

App Wireframes

Designed three core screens for the Coca-Cola mobile app: a home dashboard, a loyalty rewards interface, and a product shop.

05

Entity Relationship Diagram

Modeled the app's data structure: defining entities, primary keys, foreign keys, and the relationships that support the platform's core features.

Mobile App Wireframes

Three core screens designed for the Coca-Cola consumer app, covering the main navigation hub, loyalty rewards, and product shopping.

Home Screen
09:52
▲▲▲ WiFi ▇▇
Shop
Rewards
Scan
Community
Main hub with quick access to all core features. Bottom navigation enables seamless switching between sections.
Rewards Screen
09:52
▲▲▲ WiFi ▇▇
Rewards
Coke Points: 2,500
Redeem
Free Drink
Apparel
Experiences
Redeem More
Scan QR
Buy 3 Get 1
Refer Friend
Loyalty hub where users track points, explore redemption options, and access promotional offers to drive recurring engagement.
Shop Screen
09:52
▲▲▲ WiFi ▇▇
🥤
Drinks
👕
Apparel
🎁
Gifts
Drinkwear
🛒
Product catalog with browsing, filtering, and direct purchase across Coca-Cola's full merchandise lineup.

Business Model Canvas

Mapped across all nine BMC dimensions: how Coca-Cola creates, delivers, and captures value through its bottling network, brand, and product portfolio.

Key Partners
  • Independent bottling companies (global franchise network)
  • Retailers and distributors
  • Raw material suppliers (sugar, aluminum, water)
  • Marketing and advertising agencies
Key Activities
  • Manufacturing concentrate
  • Marketing and brand-building
  • Product innovation (new flavors, packaging)
  • Global supply chain management
Key Resources
  • Brand equity and trademarks
  • Proprietary formula
  • Global bottling network
  • Human capital (marketing, R&D)
Value Proposition
  • Refreshing, consistent taste and global availability
  • Brand identity linked to happiness and shared experiences
  • Wide product portfolio (soft drinks, water, juices, coffee)
  • Accessible everywhere, every format
Customer Relationships
  • Mass media advertising (TV, radio, digital)
  • Emotional brand campaigns and sponsorships
  • Loyalty programs and promotions
Channels
  • Wholesale to bottling partners
  • Retail outlets and vending machines
  • Food service (restaurants, cafes)
  • E-commerce and direct-to-consumer
Customer Segments
  • Mass market consumers (daily beverage drinkers)
  • Retailers and distributors
  • Restaurants and food service chains
Cost Structure
  • Marketing and advertising spend
  • Raw materials (sugar, flavorings, packaging)
  • Production and logistics
  • R&D investment
Revenue Streams
  • Concentrate and syrup sales to bottlers (primary)
  • Direct product sales in company-managed markets
  • Licensing fees for brand and merchandise

Business Process Model

Swimlane BPMN diagram mapping the product lifecycle, from customer demand through Coca-Cola's parallel internal processes to bottling partner distribution.

Coca-Cola Company
Customer
Demand
+
Supply Chain
Manufacture Concentrate
R&D / Innovation
Produce New Flavors
Test & Approve
Marketing
Develop Global Advertising
+
Bottling Partners
Receive & Log
Concentrate
Bottle &
Package
Distribute to
Food & Retail
Product
Available

Work Breakdown Structure

Three-phase project plan for the Coca-Cola app: user research, technical development, and testing through launch.

1. Coca-Cola App
1.1
User Research
1.1.1
Customer Demographics
1.1.2
Survey Customers
1.1.3
Analyze Results
1.2
Technical Development
1.2.1
Utilize Customer Preference
1.2.2
Core App Interface
1.2.3
Software Complexities
1.3
Testing & Launch
1.3.1
Internal Testing
1.3.2
Sample Feedback
1.3.3
App Approval & Launch

Entity Relationship Diagram

Data model defining the core entities, attributes, and relationships that support the app's product catalog and supplier management.

SUPPLIER
PK Supplier_ID
Supplier_Name
Location
1
M
Supplies
PRODUCT
PK Product_ID
Product_Name
Category
FK Supplier_ID